Play! Git (2015/10/05) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Updated Android version code.
* Merge branch 'gregory2'
* Removed setting of APATH3 flag.
Was depending on speed of execution of GS thread and was set inconsistently.
* Moved GS signaling command handling to main thread.
* Temporary patch to make pad input work in Gregory Horror Show.
* Link and unlink IOP threads to ready queue only when their state is changed.
* Make sure image transfer size is a multiple of 16 bytes.
* Implemented StartThreadArgs.
* Make sure transfer size is masked for "WriteToIop" command.
Download: Play! Git (2015/10/05) x86
Download: Play! Git (2015/10/05) x64
Source: Here
2015-10-05
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