PCSX2 Git (2015/10/24) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.
PCSX2 Git Changelog:
* VIF MFifo: Simulate buffer filling time from Scratchpad.
-Fixes other Chessmaster hang.
-having it say it has data really quickly if the data incoming was huge seemed to throw it off. I suspect it may actually be the time it takes to fill 16qw (or whatever is incoming if lower) is the wait time but it seems rather happy with the incoming data size.
* gsdx-debug: add more push/pop debug group on the init
* gsdx-debug: support correct logging on mesa
By default low severity message were disabled. (thanks to be open source)
* linux: remove an useless script
* spu2x-sdl: keep only C++11 code path
Linux supports C++11 completely.
* Vif MFIFO: Logic fix for Chessmaster. Game still needs EE Timing Fix to solve later hang in video, but game is playable now. Thanks to Ssakash for looking in to this :)
* Merge pull request #920 from PCSX2/ee-recompiler-stack-alignment
Ee recompiler stack alignment
* cmake: restore omit frame pointer optimization
Crash was related to unaligned stack in dyna_page_reset/dyna_block_discard
* cmake: drop ASAN workaround
It was used to mask stack issues. It seems to be fixed with previous commits.
I managed to boot a game without any crash ^^
* EE-rec: Don't jump directly to C++ function
On linux, it breaks the 16B stack alignment requirement.
2 dispatchers were added to handle the call to the function. It avoid
any performance impact and remove the extra inlined asm
Fix #506
* EE-rec: don't save useless variable
the 2 static variables are only used to debug stack issue.
It saves 2 move instructions by block
* EE-rec: use uptr for function pointer
Avoid potential issue on 64 bits port
* i10n: update template POT file
Nearly 1 year old but hopefully few strings where updated.
Download: PCSX2 Git (2015/10/24)
Source: Here
2015-10-24
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