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MAMEMAME Git (2015/10/26) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* New machines marked as NOT_WORKING
----------------------------------
Boot Scootin' (Export, 92.767%) [Roberto Fresca]
* Merge branch 'master' of https://github.com/mamedev/mame
* fix SonicPopcorn DIPSW polarity, it is somewhat playable
(insert coin, press Relay button, repeatedly press Handle A and B buttons)
* typo (nw)
* new MACHINES
SegaSonic Popcorn Shop (Rev B) [ShouTime, The Dumping Union - insert full credit list here]
can't really mark this as working as the mechanical / popcorn machine side of this needs simulating at least.
interestingly this is for all regions, has a region dipswitch, I wonder if the physical machines ever made it out of Japan?
* New clones marked as NOT_WORKING
--------------------------------
Adonis (MV4124/1, Export) [Roberto Fresca]
* New machines marked as NOT_WORKING
----------------------------------
Wild Cougar (Export) [Roberto Fresca]
* Attempt to fix potential a800 mapping error (nw)
* namcos23: Go back to z-sorting [O. Galibert]
* small cleanup, made shougi2 a parent instead of clone of shougi
* Merge pull request #426 from Shideravan/patch-5
Including 32x_mcd and 32x_mcdj drivers (nw)
* Including 32x_mcd and 32x_mcdj drivers
In addition to Pull Request #425

Download:MAME Git (2015/10/26) x86
Download:MAME Git (2015/10/26) x64
Source: Here



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