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MAMEMAME Git (2015/10/24) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Aristocrat MKV driver:
Documented the Dolphin Treasure sets revision.
* Merge branch 'master' of https://github.com/mamedev/mame
* New working machine [Robbbert, Al Kossow]
===================
Exidy Sorcerer II
* Aristocrat MKV driver improvements [Roberto Fresca]:
Added the undumped ST93C46 serial EEPROMS to Adonisa, and added a
placeholder to the parent set for the same devices, flagged as NO_DUMP.
Added master crystal via #define, and derived the CPU clock.
Added some technical notes.
* Merge branch 'master' of https://github.com/mamedev/mame
* wackygtr: added inputs and internal layout. [Sandro Ronco]
* TMS52xx: Fix a bug where if the FIFO contained exactly 0 bytes and a SPEAK (VSM) command was issued, the command would instantly terminate due to the FIFO being empty even though the chip wasn't in SPEAK EXTERNAL mode. Fixes speech in TI Extended Basic [Lord Nightmare]
* Oops, sorry about this leftover stuff.
* by35: pacify clang.
* Pinball, Bally early solid state (by17.c by35.c) [Quench]
- Add mockup playfield layouts for Playboy, PowerPlay and Matahari that includes input/output devices
- Add sound to first gen -35 games
- Various fixes based on schematics and measurements.

Download:MAME Git (2015/10/24) x86
Download:MAME Git (2015/10/24) x64
Source: Here



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