MAME Git (2015/10/09) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* notes (nw)
* made m82 type hardware switch tilemap sizes on the fly (nw)
* note (nw)
* new clones
Master Boy (Italian, PCB Rev A, set 2) [Any, The Dumping Union]
WEC Le Mans 24 (v1.26) [Any, The Dumping Union]
Wonder Stick (set 2, censored) [Any, The Dumping Union]
Sliver (set 2) [Any, The Dumping Union]
* change some incorrect descriptions now we have hw confirmations (nw)
* update with latest knowledge (nw)
* (nw)
* The new hng64 rasterizing code is better than the old, so I can remove a hack
or two. Also learned that a good deal of my floor code was already known, so I
converted my latest floor findings to that. (nw)
* After much playing with screen refresh stuff, the only thing to come of
it is a few spacing fixes. Sorry for the many commits. (nw)
* Hng64 video spacing cleanup, variables declared where they're used, etc. (nw)
Download:MAME Git (2015/10/09) x86
Download:MAME Git (2015/10/09) x64
Source: Here
2015-10-09
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