MAME Git (2015/10/05) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* revise notes (nw)
* hammering harry parent is almost certainly M81, add some notes about the evolution (nw)
* comment update (nw)
comment update (nw)
* Proteus3: Added bios choices (nw) System is mostly working.
* Merge branch 'master' of https://github.com/mamedev/mame
* chanbara bg flip (nw)
* Proteus3: Added video (nw)
* make it clearer that Air Duel (the M82 PCB) is actually a conversion of Major Title, the sprite roms used for the extra sprite layer in Major Title are still present on the board! (nw)
Also duplicated the gfx roms in Dragon Breed, if it is indeed the same PCB as the M81 version of X-Multiple this seems more logical (unless the video boards differ?)
* This gets bgfx to compile with mingw32 headers found in GCC 4.9.3 and 5.2.1 releases. If it works for everyone, please send upstream (nw)
Download:MAME Git (2015/10/05) x86
Download:MAME Git (2015/10/05) x64
Source: Here
2015-10-05
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