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EmuCR: Project 64Project64 Git (2015/09/25) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Updated build bot script with how file is uploaded
* Merge pull request #628 from LegendOfDragoon/master
Ensure R0 cannot be written to in LB, LH, LW, LBU, and LHU for RSP Recompiler
* Ensure R0 cannot be written to in LHU
* Ensure R0 cannot be written to in LBU
* Ensure R0 cannot be written to in LW
* Ensure R0 cannot be written to in LH
* Ensure R0 cannot be written to in LB
This happens in Castlevania and OOT, although I'm not sure if the code
ever gets reached.

Download: Project64 Git (2015/09/25) x86
Download: Project64 Git (2015/09/25) x64
Source:Here

2 Comments:

  1. This revision can't still read any plugins right? Or is it possible now?

    ReplyDelete
    Replies
    1. It depends, the 64 bit version doesn't recognize plugins that aren't 64 bits.

      Delete

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