Project64 Git (2015/09/21) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
Project64 Git Changelog:
* Merge pull request #3069 from degasus/master
VideoSW: Don't raise a PanicAlert because of indices
* VideoSW: Don't raise a PanicAlert because of indices
It's not panic, it may just render wrong. And this case seems to happen often.
* Merge pull request #3071 from lioncash/dsp
DSP Jit: Minor changes
* DSPJitUtil: Use SCALE constants instead of magic numbers
* DSPJitRegCache: Make GetFreeXReg return by value
There's no reason to only modify an enum value by reference.
Download: Project64 Git (2015/09/21) x86
Download: Project64 Git (2015/09/21) x64
Source:Here
2015-09-21
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