GLideN64 Git (2015/09/20) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
GLideN64 Git Changelog:
* Merge branch 'master' of https://github.com/gonetz/GLideN64
* Fix GL error when CopyToRDRAM a buffer with zero width or height.
* Fix alphaNoiseDither.
Weird, but use of bit mask causes the shader to work completely wrong, see #518
* Optimize Perfect Dark framebuffer effects
We only check once per frame. ~100% performance boost in deep sea with
infrared vision.
* don't update NoiseTexture if noise is disabled
updating NoiseTexture kills performance in Star Wars Episode I - Racer.
If noise emulation is disabled there's no need to update it.
Download: GLideN64 Git (2015/09/20)
Source: Here
2015-09-20
Crash ému pj64 in vidéo mode.
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