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DeSmuME SVN Changelog:
r5285
GPU: - Begin unifying pixel rendering. Rendering the BG and OBJ layers now use the same method. - Pass the destination buffer pointer and line index by means of function parameters, instead of using object variables. - Rendering a BG layer ...
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r5284
try to fix some gfx3d savestate bugs, but its all kind of a mess.
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r5283
winport - fix layout/scaling of HD windows in some cases
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r5282
gfx3d - optimize texCoordinateTransform==1 a little bit, while I was looking at it anyway
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r5281
GPU: - Clearing to the backdrop color has been changed from a pixel operation to a scanline operation. - Clearing to black when the GPU engine is disabled has been changed from a scanline operation to a framebuffer operation. - Applying the...
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Download: DeSmuME SVN r5285 x86
Download: DeSmuME SVN r5285 x64
Source: Here
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