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PCSX2 Git Changelog:
* gsdx-ogl: accelerate Cd - Cs * Alpha in sw blending
It is similar as Cd + Cs * Alpha except the operator
It would help to emulate other color clipping case correctly in basic
mode at full speed
* gsdx-ogl: correct fbmask conversion on texture shuffle
Fbmask is RGBA8 and must be converted to RGB5A1
=> bit 31 must be moved to bit 15
Signed-off-by: Gregory Hainaut
* common: fix gcc warning
Macro is already declared in intrin header file
Download: PCSX2 Git (2015/08/17)
Source: Here
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