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EmuCR: PCSX2PCSX2 Git (2015/08/16) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* gsdx-ogl: fix blend clear regression
Field selector are very dangerous to use.
Fix #764
* gsdx-ogl: always do RW RT check
Jak uses it with triangle rendering.
* gsdx-ogl: setup fbo to always write to first buffer
GL_NONE was kind of useless because nothing was attached anyway
* gsdx-ogl: remove an useless variable
* gsdx-ogl: try another implementation for uniform buffer
It is slower but keep it for a bindless trial
* gsdx-ogl: add glBindBufferRange function pointer
* mVU: Tweak the flag hack again so it plays nice with Bloody Roar (and any other which started experiencing issues).
- Now makes sure the previous 4 calculations are taken.

Download: PCSX2 Git (2015/08/16)
Source: Here



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