![Nintendulator Nintendulator](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3dBwRJg9PpIaZzGZsuTwUkh7IRiAdRUCn4EKNqAUC-GUpSE9I3WYMpN5oboaiUhyoFfmN1y-oLPukFFNIgJcPQIZc6hmcN2p8xRuOwOE1xTOjZJDp7AaQTFDjIdI0LjL23P3t43A88OLK/s400/logo.png)
Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in the SRAM folder), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI capturing, and a debugger.
Nintendulator SVN Changelog:
r1317
Split PPU::IsPAL into 2 settings - one for clock divider, and one for the skipped cycle every other frame; needed for proper Dendy mode emulation
---------------------
Download: Nintendulator SVN r1317
Source: Here
0 Comments
Post a Comment