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EmuCR: MESSMESS Git (2015/08/15) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MESS Git Changelog:
* fix out of bounds priority check
* added aim65 bezel
* attempt 1 at fixing the initial coefficient index values (nw)
* Some netlist_time maintenance. Straightened code using it and added
support for 128 bit resolution on systems supporting it. This is however
disabled since all platforms I know don't have native support but
emulate 128 bit. (nw)
* crimfght: audio cpu irq is cleared by the irq ack cycle
* blockhl: plug in xtal values from pcb picture
* crimfght.c: bankdev (nw)
* c128: PARTNER 128 WIP. (nw)
* astrocde.c: convert profpac & friends to bankdev (nw)
* crimfght: verify some things from the schematics
- full memory map for the audio cpu
- proper irq set/clear for the audio cpu
- add mirrors for watchdog/coincount/audioirq ports (address decoding
pals need to be dumped for more improvements)
- add coin b settings, not used in game but can be verified in service
mode
- the system can read back some bankswitch port values using the port
shared with dsw3, emulating this fixes the wrong status display of the
service mode dipswitch in service mode (previously inverted)
* blockhl: audiocpu runs in im1, no point setting an interrupt vector
* blockhl: remove note, graphics are fine, just looks weird
* Replaced the frame parse and speech generation code from tms5110.c with the code from tms5220.c,
should be significantly more accurate and allow the cores to be much more easily merged in the future.
This also allowed finally getting rid of the COEFF_ENERGY_SENTINEL hack in tms5110r.inc [Lord Nightmare]
* Add support for M58819 'VSM-emulator', fixes speech in Radar Scope TRS01 set. [Lord Nightmare]
* New Americana Poker (Merit) clone
New Clone Added
---------------------------------------------
Americana (9131-01) [Brian Troha, The Dumping Union]
* Changed UINT16 .. UINT64 to generic types in pformat.
@MSVC Users: I checked the MSVC++ documentation prior to committing
this. I also checked on a MSVC2010 installation that "long long" and
"%lld" actually work at least in MSVC2010.
Please let me know if this now works. (nw)
* Make more use of pformat. (nw)
* More konami cleanups (nw)
* minor cleanups to tms5220 so savestate and member variables are in the same order, and add a missing savestate entry (nw)
* on second thought, remove that function entirely (nw)
* fix missing character in comment (nw)
* fix build (nw)
* blockhl: more cleanups, COIN3 is actually SERVICE1, properly reflect the
controller configuration, add notes and issues
* Merge pull request #283 from mamesick/patch-1
\video\aerofgt.c - fixed priorities in bootlegs

Download: MESS Git (2015/08/15) x86
Download: MESS Git (2015/08/15) x64
Source: Here



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