GLideN64 Git (2015/08/17) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators
GLideN64 Git Changelog:
* Merge branch 'master' of https://github.com/gonetz/GLideN64
* Fix texture filter init/shutdown:
- texture filter updated when config.textureFilter options changed.
* Add support of 6xBRZ to user interface.
* Update xBRZ texture filter to version 1.4
xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju
Adopted sources from
http://sourceforge.net/projects/xbrz/files/xBRZ/
* Fix uniform initialization for zelda_monochrome_fragment_shader.
Fixed GL error in Zelda OOT subscreen after savestate load.
Download: GLideN64 Git (2015/08/17)
Source: Here
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