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EmuCR: CitraCitra Git (2015/08/24) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #1064 from lioncash/matr
shader_jit: Replace two MDisp usages with MatR
* shader_jit: Replace two MDisp usages with MatR
* Merge pull request #1062 from aroulin/shader-rcp-rsq
Shader: RCP and RSQ computes only the 1st component
* Shader: Use std::sqrt for float instead of sqrt
* Shader: RCP and RSQ computes only the 1st component
* x64-emitter: add RCPSS SSE instruction
* Merge pull request #1057 from aroulin/shader-dph-dphi
Shader: Implement DPH and DPHI in interpreter/JIT
* Shader: implement DPH/DPHI in JIT
* Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.

Download: Citra Git (2015/08/24) x64
Source: Here



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