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EmuCR: CitraCitra Git (2015/08/19) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #996 from yuriks/texture-copy
GPU: Implement TextureCopy-mode display transfers
* GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
* Merge pull request #1047 from aroulin/shader-ex2-lg2
Shader: Save caller-saved registers in JIT before a CALL
* Shader: Save caller-saved registers in JIT before a CALL
* Merge pull request #1037 from aroulin/shader-ex2-lg2
Shader: Implement EX2 and LG2 in interpreter/JIT
* Shader: implement EX2 and LG2 in JIT
* Shader: implement EX2 and LG2 in interpreter

Download: Citra Git (2015/08/19) x64
Source: Here



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