BizHawk Git (2015/08/10) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance
BizHawk Git Changelog:
* NES - add support for the UNIF_BMC-T-262 board
* Mapper 243 - remove reference to unif having problems as the documentation bug was probably what was being observed
* Mapper 243 - link to wiki instead of putting outdated docs in the wiki
* Nes - fix mapper 243 chr handling, we were correctly doing what was documented in the disch docs, but Nintendulator and FCEUX did something slightly different that is working. Changed to do against the docs and do what working emulators do
* Update README.md
* Mapper 235 - oops, forgot about mirroring
* psx - fix bugs in pixel pro mode for PAL
* psx - improve framebuffer clipping method, add deinterlacer settings, fix some PAR for PAL games; fix bugs in GameExtraPadding handling
* lua - add client.SetGameExtraPadding(left,top,right,bottom)
* NES - implement mapper 235
* Fix mapper 51
* Implement Mapper 244 (Decathlon)
Download: BizHawk Git (2015/08/10)
Source: Here
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