BizHawk Git (2015/08/06) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance
BizHawk Git Changelog:
* Populate board values sync settings with default values when loading a game on a board with them
* forgot to add this file, because that's what I do
* fix slow big O in TasStateManager, causing performance catastrophe when state scavenging begins. But I'm not 100% sure I did it right.
* PSX - implement IRegionable, and thus record the pal flag into movies property and properly report movie times
* add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
* NEShawk - Mapper 90 - Change Dipswitches to sync settings
* fully support read-only movie opening. I hope this fixes #453
* fix threading bug in movie scanner
* TasStateManager: don't touch disk unless opened for 'write access'
* NEShawk - Mapper 90
* sequentially number screenshots taken in the same second
Download: BizHawk Git (2015/08/06)
Source: Here
2015-08-06
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