Play! Git (2015/07/16) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Merge branch 'master' of https://github.com/jpd002/Play-
* Merge branch 'darkcloud'
* Merge branch 'master' into darkcloud
* Added missing blending functions.
* Added enum for blending function coefficients.
* Make sure blending function is not totally random when function is not recognized.
* Fixed FDIV instructions latencies.
* Merge branch 'master' into ipu_delay
* Added slight delay to IDEC command.
Fixes issues with games that changes DMA3 parameters right after issuing a IDEC command.
* Changed exit message capitalization.
Download: Play! Git (2015/07/19) x86
Download: Play! Git (2015/07/19) x64
Source: Here
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