MAME Git (2015/07/01) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Added macro object registration and dynamic includes to netlist. This
allows the creation of macro libraries going forward. Any IC which can
be described by a truthtable and a package wrapper can now be entirely
described in netlist syntax. [Couriersud]
* added sm510 disasm
* Arkanoid.c: Add rom numbering list, add more info and more correct rom labels for first version arkanoid (US, Romstar License) board from pcb pics [Brizzo, Lord Nightmare]
* erase_op actually clears only the 3d video buffer. Fixes fade-out in Top Landing.
* Fix divide by zero in Air Inferno
* Merge branch 'master' of https://github.com/mamedev/mame
* Added INLINE before ATTR_FORCE_INLINE
* Added Voltage source and Current source to netlist. [Couriersud]
* Merge pull request #233 from einstein95/master
Update spellcraft to one in No-Intro with proper RESET offset (0x7FFC…
Download:MAME Git (2015/07/01) x86
Download:MAME Git (2015/07/01) x64
Source: Here
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