Jpcsp Git (2015/07/29) is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.
Jpcsp Git changelog:
* Add an option to dump the decode audio in the CodecTest application
* MP3 java decoder: use float instead of double values to better match
ffmpeg.
* Small fixes in sceMp3
* sceKernelLoadModule: improved the loading the kernel modules.
* Implemented kuKernelLoadModule and kuKernelGetModel for homebrews.
* Small optimization for the decryption of the EBOOT.BIN: initialize the
crypto engine in a parallel thread for faster startup.
* Implemented PGD and DLC (Drm) on-the-fly decryption: this avoids
creating temporary files under tmp and is also supporting the decryption
of very large EDAT files.
Fixed sceIoChstat: some operations always fail on windows.
* Optimization of PRX decryption: do not use Bouncy Castle but rather the
default java implementation which is much faster.
Download: Jpcsp Git (2015/07/29)
Source: Here
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