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EmuCR: BizHawkBizHawk Git (2015/07/31) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk Git Changelog:
* tastudio: clamp newCell for dragged branches.
this fixes another OOB crash.
* tastudio: fix crash when comparing branches with identical input and different length.
it was setting loop count basing on a longer branch (if it's current), the shorter one going OOB.
* TAStudio: -Put lag log and change log back into branches.
-Bugfix: clearing states in a savestate-anchored movie threw an exception
-Clear disk states when clearing states
* InputRoll: Bugfix with my new code.
* tastudio: color frame column the same as player 2.
this visually separates frame number column from input.
could have been done by aligning frame text to the right, but it's not possible right now.
* InputRoll: Fix a bug with cell highlight colors, and make highlighted shading weaker.

Download: BizHawk Git (2015/07/31)
Source: Here



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