Azimer's HLE Audio Plugin Git Changelog:
* Merge pull request #113 from weinerschnitzel/master
Fixes/Updates for XBox port
* Add more XBox name-mangling to prevent windows stubs from colliding with stubs from other parts of Surreal64
* Explicitly define EXPORT and CALL for _XBOX. VC7 prefers this for some reason, and Surreal64 won't link with the plugin. XBox is the only platform that nullifies EXPORT and CALL, so I removed the last condition for less clutter.
* Change Project Name to AudioAziAudioDS8 for Surreal64 plugin naming scheme
* Change Calling Convention to fastcall
* Revert "Add vs2003 solution and project file"
This reverts commit def5c25b672fd3cab1db1f3bab2bc79a55474276.
* Check if _MSC_VER is new enough for fopen_s and strcpy_s, XBOX check is now redundant.
* Add vs2003 solution and project file
* Fix a compiler warning for VC7, int x redeclaration
* Move "#include
* Add SoundDriver.cpp to XBox project
* Remove SafeABI.cpp from XBox project
Download: Azimer's HLE Audio Plugin Git (2015/07/23) x86
Download: Azimer's HLE Audio Plugin Git (2015/07/23) x64
Source: Here
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