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EmuCR: PPSSPPPPSSPP Git (2015/06/29) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* arm64: Fix div/divu remainders.
Erp, I transposed the args when I pasted them.
* arm64: Correct movz/movn. Weren't right after all.
* arm64: Fix a dump mistake with rounding modes.
* Merge pull request #7831 from unknownbrackets/arm64-micro
More ARM64 jit optimizations
* arm64: Use a cached rounding func for cvt.w.s.
This is much faster for this particular instruction, although not all
games even use it.
* arm64: Avoid an ORR for c.ueq.
This is about 15% faster for this single, uncommon instruction on A57.
* arm64: Use FP load/stores for non-reg pointers.
* Switch lo and hi so that low comes first.
This way we can treat it as a single 64-bit value.
* arm64: Cleanup branch code a tiny bit.
Want to make it clear that we can't kill W0 at this point (delay slots.)
* arm64: Use msub for div/divu remainder.
Not really much faster, but less instructions at least.
* arm64: Implement ext and ins.
* Merge pull request #7820 from oscdis/hotplug_joy
Joystick hot-plugging for SDL.

EmuCR: PPSSPP

Download: PPSSPP Git (2015/06/29) x86
Download: PPSSPP Git (2015/06/29) x64
Download: PPSSPP Git (2015/06/29) for Android
Source: Here



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