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EmuCR: Nucleus Nucleus Git (2015/06/13) is compiled. This project focuses on PlayStation 3 emulation.

Please, understand that I'm not interested on providing support, releases, or attention to any comments, issues or pull requests for now.

Nucleus Git Changelog:
* Moved PPU decoder to cpu/frontend
* Added engine builder to cpu/backend
* Added SPU Instruction/Tables stub
* Moved PPU Instruction/Threads classes
* Precomputed PPU rotation-masks
* Added new PPU control/integer instructions
* Added PPU rotate/shift instructions
* Moved PPU precomputed rotation mask
* Fixed integer type checks for i128's
* Added new PPU mul*/div* instructions
* Added shift instructions and twines to HIR builder
* Moved PPU recompiler
* Added new Nucleus functions to the symbol resolver
* Minor coding-style changes
* Moved PPU interpreter/analyzer
* Added symbol resolver
* Updated solution and nucleus-core project split
* Created nucleus/debugger project
* Implemented dynamic type generation for hir::Struct
* Added LLVM intrinsics to the HIR builder
* Updated to the latest LLVM revision

Download: Nucleus Git (2015/06/13) x64
Source: Here



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