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MAMEMAME Git (2015/06/27) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* update license for Yochizo (nw)
* amstrad: added 3.5 inch drives as a slot option, and made it the default for drive B
* cbasebal.c: fix (nw)
* Better multiply primitive (nw)
* atarisy2.c: configured banking (nw)
* idehd.c: decrease IDE read fill-time to avoids timeouts [Peter Ferrie]
* validity: add basic signed integer arithmetic tests to core validation [Alex Jackson]
* Make the SSE tables a static inside the SSE implementation class (nw)
Also encapsulate the pointer casting used to access it in static functions
Don't mean to step on any toes, sorry if this inconveniences you MooglyGuy
* Sync with latest rgbsse fixes and use of signed types (nw)
* fix da fix (nw)
* Fix remaining N64 issues on 32-bit, nw
* Partially fix N64 issues on 32-bit, nw

Download:MAME Git (2015/06/27) x86
Download:MAME Git (2015/06/27) x64
Source: Here



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