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DeSmuME SVN Changelog:
r5211
GPU: - Fix HOFS bug when reading back the 3D framebuffer. Tested in Nanostray 2 by explosions that cause the screen to shake. (Regression from r5210.)
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r5210
GPU: - Last major round of code cleanup as a set up for future rework.
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r5209
GPU: - Revert VRAM readback optimization. Fixes the battle sequence in Golden Sun: Dark Dawn. (Regression from r5208.)
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Download: DeSmuME SVN r5211 x86
Download: DeSmuME SVN r5211 x64
Source: Here
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