BizHawk v1.10.0 is released. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System (NES)
- Sega Master System
- SG-1000
- Game Gear
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- TI-83 Calculator
BizHawk Experimental
- Sega Genesis (low compatibility list)
- Gameboy (Debugger only)
BizHawk v1.10.0 Changelog:
From revision 9415
New Core and Platform
Apple II (ported from the virtu)
New Core
mGBA
provided as an alternative to vba-next
SNESHawk
fix XML loading
Fix RAM Leak when Load states
GBHawk
fix behavior for MBC5 when bank == 0 is written. Thanks Dabomstew for pointing this out.
fix infinite recursion in loadrom for unsupported GB games
PCEHawk
tweak VDC register commit logic
NES
fallback from quicknes to neshawk for Bill and Ted's Excellent adventure since quicknes is not able to run it
ColecoHawk
fix sound which had gotten unhooked
EmuHawk
Movies
fix crash when loading a state on the last frame of a movie in read-only (issue #429)
fix importing of GBC .bkm files
Compress movies regardless of savestate compression level
Platform picker - don't ask twice for the users choice twice
Fix SNES Game Genie Add button (issue #420)
On startup, respect the show status bar flag, fixes issue #421
New Tool - Multi-Disk Bundler
(Replaces the DualGB tool)
Used to bind multiple disks for Apple II and Dual Gameboy
Lua
add client.CreateInstance() which receives a type name available to EmuHawk and will construct and return the given object (currently limited to objects with parameterless constructors)
add client.getavailabletools() which returns a list of tools available to the currently loaded core
add client.gettool() - returns a currently available tool, if the tool isn't open, it loads it
Download: BizHawk v1.10.0
Source:Here
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