BizHawk SVN r9438 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance
BizHawk SVN Changelog:
r9438
bsnes - vs2015 can now be used to build
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r9437
bsnes - use msvc struct packing in one place where needed
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r9436
bsnes - fix a boatload of general portability problems
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r9435
bsnes/nall - fix bug in serializer copy constructor
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r9434
bsnes/nall - fix dangling references bug in stringify
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r9433
bsnes - fix inexplicable errors with non-void functions returning nothing on some codepaths
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r9432
bsnes/nall - nothing to see here
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r9431
bsnes/nall - fix mysterious compile error
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r9430
bsnes/nall - change some non-standard dynamic local arrays to slightly less non-standard alloca calls
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r9429
bsnes/nall - change some non-standard dynamic local arrays to slightly less non-standard alloca calls
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r9428
bsnes/nall - revise some constexpr to be more legal+portable
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r9427
test commit
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Download: BizHawk SVN r9438
Source: Here
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