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EmuCR: UME UME Git (2015/05/02) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* Added a lot of findings and docs to the WMS games. These are video slots
identified as WMS 360 / 550. Also added the proper crystals, correct CPU,
frequency, preliminary memory map, 2 new sets, and technical info.
* Capitals and github test...
* Merge branch 'master' of https://github.com/mamedev/mame
* More improvements for breakout. (nw)
* Fix compile. (nw)
* Capitals... (testing github)
* added preliminary COP400 handheld driver
* Update VT100 AVO documentation a bit (n/w)
* fix B mask on XDS,XIS
* fix LBI mask
* Added colour overlay to breakout. [Couriersud]
* Optimized some netlist devices. [Couriersud]
* Don't call outside of netlist in case of noise introduced by solver.
(nw)
* Added adjustable gain to fixfreq.c. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* darkseal.c: readded flipscreen support, enabled save state support (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Typo (n/w)

Download: UME Git (2015/05/02) x86
Download: UME Git (2015/05/02) x64
Source: Here



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