MAME Git (2015/05/25) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Update for Krzysztof Strzecha (nw)
* name change update (nw)
* Update for Cowering and some fixes (nw)
* Fix nltool compile. After the next release the netlist folder structure
needs some redesign to better align with standalone compile. More header
optimisation. (nw)
* Only use _mm_malloc when compiling netlist standalone. (nw)
* Fixed a number of -Wpedantic messages in netlist. The netlist code and
nltool can now be again compiled without mame. Added a simple options
class for this purpose. (nw)
* Cleaned up RESTRICT and ATTR_ALIGN usage. (nw)
* Even better fix. (nw)
* Better fix. (nw)
* Self-service (nw)
Drivers/core where made (still) recognisable contributions as non-primary author. Any objections, feel free to revert.
* (MESS) abc80: Default to ABC 830 disk drive with fast controller. [Curt Coder]
* Fixed OS X compile, hope this doesn't break other environments. (nw)
* cv1k credits (nw)
* cgenie: Rewrote driver and removed lots of cruft.
- Remove custom 6845 emulation and use our standard core
- Use the slot system for the parallel interface, fix and implement the
joystick as a slot device and create a printer slot device
- Add support for the RS-232 port
- Add support for the Break key (causes NMI)
* update for Phil Stroffolino (nw)
* cleanup, was rewrite (nw)
* add OG to segapcm
* ugly whitespace cleanup
* tag self
* Update for Hiromitsu Shioya and some fixes(nw)
* update in agreement with ImJezze (nw)
* License update. (nw)
* added credit
Download:MAME Git (2015/05/25) x86
Download:MAME Git (2015/05/25) x64
Source: Here
0 Comments
Post a Comment