MAME Git (2015/05/02) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Added a lot of findings and docs to the WMS games. These are video slots
identified as WMS 360 / 550. Also added the proper crystals, correct CPU,
frequency, preliminary memory map, 2 new sets, and technical info.
* Capitals and github test...
* Merge branch 'master' of https://github.com/mamedev/mame
* More improvements for breakout. (nw)
* Fix compile. (nw)
* Capitals... (testing github)
* added preliminary COP400 handheld driver
* Update VT100 AVO documentation a bit (n/w)
* fix B mask on XDS,XIS
* fix LBI mask
* Added colour overlay to breakout. [Couriersud]
* Optimized some netlist devices. [Couriersud]
* Don't call outside of netlist in case of noise introduced by solver.
(nw)
* Added adjustable gain to fixfreq.c. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* darkseal.c: readded flipscreen support, enabled save state support (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Typo (n/w)
Download:MAME Git (2015/05/02) x86
Download:MAME Git (2015/05/02) x64
Source: Here
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