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What's new
- "Step over" and "step out" buttons in debugger
- Improved debugger UI with register editing
- Improved handling of address mirroring for breakpoints (extends to the entire address space, not just RAM)
- Real-time code and data highlighting in memory editor, with fast searching for known code/data locations and unexplored regions
- Cartridge ROM and RAM views in memory editor for mapper-agnostic analysis
- SA-1 disassembly and debugging
- SA-1 bus and BW-RAM viewing and (partial) usage logging
- Super FX disassembly and debugging
- Super FX bus viewing and usage logging
- SPC file dumping
- IPS and BPS soft patching
- Multiple emulation improvements backported from bsnes/higan (mostly via bsnes-classic)
Coming soon
- Rewritten memory editor
- On-the-fly ROM saving and reloading from the memory editor for quick hacking and testing
- More keyboard shortcuts for menus, etc.
- Similar addressing improvements for cheats
bsnes-plus Git Changelog:
* sa1: fix MMIO mapping on SA1 bus
* Revert "go back to masking MMI/O addresses"
This reverts commit b85fd3a9bbe08af3d30f089cc8804ffabb76d515.
* go back to masking MMI/O addresses
this was causing a segfault when starting or loading a game in
"Marvelous: Mouhitotsu no Takara-jima", wherein the SA-1 would write to
$2250 with DB == $06, making MMIOAccess::write read far out of bounds
Download: bsnes-plus Git (2015/05/20)
Source: Here
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