2015-04-13

WinUAE v3.1.0 Beta 15

EmuCR:WinUAEWinUAE v3.1.0 Beta 15 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who don’t know, is a 16/32 bit computer system based on the Motorola 680×0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE v3.1.0 Beta 15 Changelog:
- Map only upper half of ROM image if GVP Series II ROM is 32k.
- HD controller ROM loader duplicate code removal from HD controller specific code.
- Accelerator board HD controller hardware was not added to emulation if board's boot ROM was missing. (b12)
- Added DKB 12x0 accelerator on-board RAM support. 1M and 2M size are not supported, address mapping is not completely emulated.
- Floppy sound volume mixing fixed (b14).
- Oktagon 2008 didn't have autoboot disable option.
- Only keep high Windows timer resolution mode active when emulation is running.
- Added Seek (6) and (10) SCSI commands to HD SCSI emulator, only checks for valid LBA.
- VGA modes had inverted TV/VGA aspect ratio setting. (Probably not completely correct yet)
- Added configurable blanking borders. GUI adjustment hacked to Filter panel, "Overscan blanking" setting. When "Overscan blanking" is selected, filter mode is always none. First slider adjusts horizontal start, second = horizontal end, third = vertical start, fourth = vertical end. Values are always in superhires (horizontal) and interlaced (vertical) coordinates. Zero = disabled. Currently display is only updated with new values after returning to emulation and GUI text elements are not changed.

Download: WinUAE v3.1.0 Beta 15
Source: Here

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