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EmuCR: UME UME Git (2015/04/28) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* ins8250: msr is writeable (pcjr depends on this) and fix update (nw)
* nw
* SystemSP: do not inherit unneeded stuff (MIE MCU, JVS, etc)
* SystemSP inputs
* h2hbaseb looks like it works, but i still need to finish the layout
* accuracy fix (integer division loses fraction)
* SysteSP checkpoint: add protection keys, main board eeproms, basic system hookup, tetgiant boots to title
* fix prev (nw)
* DC: implement G2 DMA channels 1-3
* bagman.c, toobin.c: added / enabled save state support (nw)
* finished internal artwork h2hfootb.lay
* d'uh... this escaped my many tests... nw.
* More Cirrus WIP, fixing some possible crashes, BitBLT destinations, and fixing some errors in handling VGA CRTC registers, found using MFGTST.

Download: UME Git (2015/04/28) x86
Download: UME Git (2015/04/28) x64
Source: Here



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