UME Git (2015/04/27) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.
UME Git Changelog:
* Merge branch 'master' of https://github.com/mamedev/mame.git
* bugger
* another item crossed out from my backlog... nw.
* added bandai machine man, not tested yet
* added gjackpot internal artwork
* Unified objdir and targetdir for supported platforms, best delete build folder in order not to clean situation (nw)
* added gjackpot skeleton
* clgd542x: fixed hardware cursor
* added preliminary tms1600
* added mmerlin internal artwork
* applied soy sauce
* Merge branch 'master' of https://github.com/mamedev/mame
* added bigtrak internal artwork
* SDLMAME v0.160 selects the first mode unconditionally as a best mode when -switchres is used on SDL12 [KO Myng-Hun]
* coleco h2h wip
* jaguar.c: Get rid of "rev A" and add build date - NW
* jaguar.c: Restore chip+HD image combo for Area51 - NW
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Added cleansrc to makefile (nw)
* Added 74175 and 82S16 devices to netlist. nl_breakout now compiles. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* use target suffixes only for main executable (nw)
* Commented out a printf. (nw)
* aztarac.c: added save state support (nw)
* Merge pull request #166 from wallyweek/manpages
*nix man pages: Added new options to select debugger font face and size
Download: UME Git (2015/04/27) x86
Download: UME Git (2015/04/27) x64
Source: Here
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