Play! Git (2015/04/26) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.
Play! Git Changelog:
* Fixed Android build.
* Fixed bug in FpAddTruncate.
* Added test to verify ADDi behavior.
* Added TriAce decryption key test.
* Merge branch 'master' into radiata
* Merge branch 'master' into android
* Added some error handling to loadElf.
* Added ability to load disk images in Android version.
* Merge branch 'master' into android
* Disabled some VU checks on Android to simplify things a bit for now.
* Use red textures instead of alpha textures in GLES compatibility mode.
* Added support for lines in GLES GS handler.
* Merge branch 'master' into radiata
* Fixed build.
* Removed some merge left overs.
* Merge branch 'master' into radiata
* Replaced usage of FpMulTruncate with FpAddTruncate to make Radiata's decryption scheme work still.
* Set proper FPU rounding mode when creating thread.
Download: Play! Git (2015/04/26) x86
Download: Play! Git (2015/04/26) x64
Source: Here
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