mGBA Git (2015/04/13) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
Features:
Support for gamepad axes, e.g. analog sticks or triggers
Add scale presets for up to 6x
Settings window
Bilinear resampling option
Add option to skip BIOS start screen
List of recently opened games
Support for games using the Solar Sensor
Better audio resampling via blip-buf
Game Pak overrides dialog for setting savetype and sensor values
Support for games using the tilt sensor
Remappable shortcuts for keyboard and gamepad
Rewinding of emulation
Implemented BIOS routines SoftReset, RegisterRamReset, Diff8bitUnFilterWram, Diff8bitUnFilterVram, and Diff16bitUnFilter
Support IPv6
Save directory of last loaded file
Support BPS patches
Automatically detect and optimize out idle loops
Configurable game overrides
Support loading 7-Zip files
Drag and drop game loading
Cheat code support
Runtime configurable audio driver
Libretro core for use with RetroArch and other front-ends
Controller profiles for setting different bindings for different controllers
Ability to lock aspect ratio
Local link cable support
Ability to switch which game controller is in use per instance
Ability to prevent opposing directional input
Warning dialog if an unimplemented BIOS feature is called
Debugger: Add CLI “frame”, frame advance command
Debugger: Add CLI functions for writing to memory
Debugger: Add CLI functions for examining memory regions
Debugger: Add CLI function for writing a register
mGBA Git Changelog:
* Qt: DisplayGL does not use paintEvent
* Qt: Rewind now shows the frame after rewinding
* GBA: Rewind now shows the frame after rewinding
* GBA: Fix rewind boundary conditions
Download: mGBA Git (2015/04/13)
Source: Here
2015-04-14
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