What's news in MAME v0.161:
0.161 ------- MAMETesters Bugs Fixed ---------------------- - 05680: [Graphics] (sigmab98.c) itazuram: During Test mode, graphics corruptions (Luca Elia) - 05903: [DIP/Input] (sf.c) sf sfj sfua: Street Fighter DIP Switch wrong value (Osso) - 05909: [Core] empty input tag on validity test error - 05922: [DIP/Input] (exidy.c) pepper2, pepper27: Incorrect DIP labels (Tafoid) - 05916: [DIP/Input] (dkong.c) dkongjr: Incorrect DIP labels (Tafoid) - 05679: [Crash/Freeze] (sigmab98.c) itazuram: After a time of demonstration, game will reset and trash NVRAM (Luca Elia) - 03174: [Crash/Freeze] (cardline.c) cardline: Game doesn't start correctly (couriersud) - 05895: [Documentation] hlsl_write is incorrectly documented as a boolean (Tafoid) Source Changes -------------- -mips3: Add integer divide-by-zero handling to MIPS III cores. [MooglyGuy] -segas32: Redumped oversized Stadium Cross ROMs at the correct sizes. [Guru] -aica.c: ADPCM looping (DC swirl sound) and address masking (Red Dog) fixes [MetalliC, Wind] -segasp.c: basic system and IO hookup - BIOS is working, Tetris Giant boots to title, other rom based games start loading but hang due missing RFID reader [MetalliC] -atomiswave: more correct ROM board PIO access (fixes ggisuka, rumblef2 crash) [MetalliC, CaH4e3] -arm7: STM decrementing mode actually writes in incrementing mode on real h/w. Used heavily by GBA "Classic NES" carts. [R. Belmont, endrift] -Some work towards "Unknown 186 Gambling Game". Shows some menus, but it's nowhere near playable [Angelo Salese] -Moved build system to GENie [Miodrag Milanovic, Vas Crabb, Couriersud] -Added support for per-OSD mak files [qmc2] -mips3: Made fast RAM option common to both interpreter and DRC. [MooglyGuy] -Added proper sound comms for hng64 [Angelo Salese] -Fix SegaPCM volume register overflow [superctr] -netdev: fix race condition/crash when using the OSD to choose pcap devices. [Rob Braun] -mtwins pal [Corrado Tomaselli] -goldstar.c DIP/input updates [Bad A. Billy] -More iteagle improvements: [Ted Green] * PCI: allow BAR of 0; change "invalid" from 0 to -1 * vrc4373: implement bus-master DMA * es1373: Do some processing and DMA, and issue IRQs -z80pio: Added individual write line handlers for port bits. [Curt Coder] -Fix yuv texture conversion for opengl [O. Galibert] -Native CoreAudio sound output for OSX [Vas Crabb] * Audibly lower latency than SDL sound output * Allows selection of output device (-audio_output) * Allows up to ten AudioUnit effects (-audio_effect0..9) * New aueffectuitl tool to create/edit effects * Also supports standard .aupreset effect files -6522via: Added device address map. [Curt Coder] -mos6530: Rewritten to support time travel. [Curt Coder] -Allow font face/size selection for Qt and Cocoa debuggers [Vas Crabb] -hexion.c: Document chip locations and xtal based on PCB pictures of Konami PCB and bootleg PCB [Lord Nightmare] -Tidy MAME source files [Zoe Blade] -Replace simple_set with std::set [Vas Crabb] -Add the ability to mcs51 family processors to use port bits as inputs which actually are used as outputs because a "0" has been written to them. The CMOS chips in the family may be misused in this way when a low impedance source is connected to them. [Couriersud] -Fixed cardline driver. [Couriersud] -Hooked up 6845 to cardline. [Couriersud] -sigmab98.c: fixed position of zoomed sprites and added sprite RAM buffer. Emulated background color register. Removed some ROM patches [Luca Elia] -exidy.c: brute force fix for m6502-related regressions [Alex Jackson] -extracted protection data for Ma Cheon Ru [system11] -Replace dynamic_array with std::vector [O. Galibert] -Completely hooked up 6845 in cardline driver. Documented asic addresses. [Couriersud] -astring to std::string conversion [Miodrag Milanovic] -jwildb52a: dumped GFX roms [anonyMous] -Improve truthtable handling in netlist. Prepare per-game setting of USE_DEACTIVE_DEVICE. [Couriersud] -Add 9312/DM9312 to netlist. [Couriersud] -Fix repetitive monitor updates. By design, MAME has an issue setting aspect correctly on monitor resolution changes. This needs to be addressed separately. [Couriersud] -Added 74192, 9316, 9310 and 74193 devices to netlist. Added breakout (wip) netlist as well, but still have to implement three more devices until work can really start. [Couriersud] -luaengine improvements [Luca Bruno] -Jump Bug (galaxian.c): Adjusted clock speed to have working audio match that of video from PCB. Added notes regarding missing audio and flagged game [Tafoid] -Properly document address deconding for GFX roms in cardline. [Couriersud] -berzerk.c: Verified and corrected the rom labels for Berzerk (set 1) [Brian Troha] -Some WIP for Cirrus Logic GD542x/3x video chipsets, and split from pc_vga.c into it's own file. Hardware cursor is working, but other acceleration features still need a lot of work. [Barry Rodewald] -*nix man pages: Added new options to select debugger font face and size [Cesare Falco] -SDLMAME v0.160 selects the first mode unconditionally as a best mode when -switchres is used on SDL12 [KO Myung-Hun] -Fix build on OpenBSD [ibara] -Added / enabled save state support for the following drivers: aztarac.c, bagman.c, bigstrkb.c, cheekyms.c, clshroad.c, headonb.c, invqix.c, jackie.c, lwings.c, m107.c, m72.c, mainsnk.c, mirax.c, murogem.c, murogmbl.c, niyanpai.c, pitnrun.c, portrait.c, powerins.c, ppmast93.c, quizdna.c, rmhaihai.c, rotaryf.c, roul.c, route16.c, sauro.c, sbugger.c, shangha3.c, shanghai.c, shangkid.c, shaolins.c, spcforce.c, splash.c, spoker.c, spool99.c, ssfindo.c, stactics.c, thepit.c, toobin.c, truco.c, tunhunt.c, unkhorse.c, vamphalf.c, victory.c, vigilant.c, vroulet.c, warpsped.c, wiz.c [Osso] New games added or promoted from NOT_WORKING status --------------------------------------------------- Table Tennis Championship [David Haywood, Angelo Salese] DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL) [Bicycle Repairman] Car Hunt / Deep Scan (France) [Ricky2001 (from AUMAP)] Minna Atsumare! Dodge Hero [anonyMous, Luca Elia] Itazura Daisuki! Sushimaru Kun [anonyMous, Luca Elia] Burning Sanrinsya - Burning Tricycle [anonyMous, Luca Elia] Transformers Beast Wars II [anonyMous, Luca Elia] Ma Cheon Ru [System11, David Haywood, The Dumping Union] New clones added ---------------- Stadium Cross (World, alt) [Guru] Hot Bubble (Korea) [system11, The Dumping Union] Daioh (93111A PCB conversion) [CoolMod, system11, trap15] Raiden Fighters (Japan set 3) [Artemio Urbina, The Dumping Union] Super Puzzle Fighter II Turbo (Euro 960529) [fluxcore, idc/Team Avalaunch] Hexion (Asia ver AAA, bootleg) [system11] Berzerk (French Speech) [Arcade Vintage] Berzerk (Spanish Speech) [Bartolomé López Giménez, Rockman, Ricky2001] Mutant Fighter (World ver EM-2) [Simon Dennison] Super Champion Baseball (Japan) [Manuel Assoni] Total Vice (EBA) (not working) [arcademodbios] Player's Edge Plus (X002172P+XP000112) Ace$ Bonus Poker (The Fun Ships) [BrianT] Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2243) [BrianT] Super Formula (Japan, set 2) [Paolo Venturi] Chuugokuryuu 3 Special (Japan, ver. 103) [arcademodbios] Puzznic (bootleg, set 2) [f205v] Red Hawk (Korea) [system11] Phelios [Stefano Rolleri] Player's Edge Plus (X000455P+XP000038) Joker Poker [BrianT] Player's Edge Plus (X002028P+XP000019) Deuces Wild Bonus Poker [BrianT] Perfect Billiard (MC-8123, 317-5008) [PokeMame] Robocop 2 (US v0.10) [Bill D, The Dumping Union] Raiden Fighters (Germany) [Fabrice Arzeno, The Dumping Union] Fighter's History (US ver 42-06, DE-0395-1 PCB) [Fabrice Arzeno, The Dumping Union] Boogie Wings (USA v1.7, 92.12.14) [Fabrice Arzeno, The Dumping Union] Amuse (Version 30.08A) [PokeMAME} Scramble (Centromatic S.A.) Spanish Bootleg [Manuel Giron] Double Dragon II (Japan) [caius] (NOT WORKING, incomplete dump) Area 51 (Time Warner license) [Brian Troha, The Dumping Union] Spatter (315-5099) [Andrea Palazzetti] (NOT WORKING, encrypted) New games marked as GAME_NOT_WORKING ------------------------------------ Taiko no Tatsujin 7 (TK71-NA-A) [Guru] Taiko no Tatsujin 8 (TK8100-1-NA-A) [Guru] Zoids Infinity [Guru] Zoids Infinity EX Plus (ver. 2.10) [Guru] Go Go Strike [MikeDX, Smitdogg, The Dumping Union] Minna Ganbare! Dash Hero [anonyMous, Luca Elia] Sigma Super 8 Ways FC (Fruit combination) [anonyMous] Ultimate Arctic Thunder Update CD ver 1.950 (5/3/04) [gamerfan, Smitdogg, The Dumping Union] Brick People / Block PeePoo (Ver 1.002) [Andy Geezer, MetalliC] Dinosaur King (USA) [Mark F., Mr. CAST, Smitdogg, ANY, The Dumping Union] Dinosaur King - Operation: Dinosaur Rescue (USA, Export) [Hamster, MetalliC] Dinosaur King - D-Team VS. the Alpha Fortress (Export, Ver 2.500) (MDA-C0047) [Andy Geezer] Love And Berry - 1st-2nd Collection (Export, Ver 1.003) [Andy Geezer, MetalliC] Love And Berry - 1st-2nd Collection (Export, Ver 2.000) [Andy Geezer, MetalliC] Love And Berry - 3rd-5th Collection (USA, Export, Ver 1.002) (MDA-C0042) [Englishman, Hamster] Tetris Giant / Tetris Dekaris (MDA-C0076) [Andy Geezer] Tetris Giant / Tetris Dekaris (Ver.2.000) [Andy Geezer, Soyandroid, MetalliC] Breakout [Couriersud, DICE Team] |
Download:MAME v0.161 Official Binaries
Download: MAME v0.161 Official Binaries x64
Download: MAME v0.161 Official Binaries (debug build)
Download: MAME v0.161 sources
Source: Here
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