MAME v0.161 is released. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
What's news in MAME v0.161:
0.161 ------- MAMETesters Bugs Fixed ---------------------- - 05680: [Graphics] (sigmab98.c) itazuram: During Test mode, graphics corruptions (Luca Elia) - 05903: [DIP/Input] (sf.c) sf sfj sfua: Street Fighter DIP Switch wrong value (Osso) - 05909: [Core] empty input tag on validity test error - 05922: [DIP/Input] (exidy.c) pepper2, pepper27: Incorrect DIP labels (Tafoid) - 05916: [DIP/Input] (dkong.c) dkongjr: Incorrect DIP labels (Tafoid) - 05679: [Crash/Freeze] (sigmab98.c) itazuram: After a time of demonstration, game will reset and trash NVRAM (Luca Elia) - 03174: [Crash/Freeze] (cardline.c) cardline: Game doesn't start correctly (couriersud) - 05895: [Documentation] hlsl_write is incorrectly documented as a boolean (Tafoid) Source Changes -------------- -mips3: Add integer divide-by-zero handling to MIPS III cores. [MooglyGuy] -segas32: Redumped oversized Stadium Cross ROMs at the correct sizes. [Guru] -aica.c: ADPCM looping (DC swirl sound) and address masking (Red Dog) fixes [MetalliC, Wind] -segasp.c: basic system and IO hookup - BIOS is working, Tetris Giant boots to title, other rom based games start loading but hang due missing RFID reader [MetalliC] -atomiswave: more correct ROM board PIO access (fixes ggisuka, rumblef2 crash) [MetalliC, CaH4e3] -arm7: STM decrementing mode actually writes in incrementing mode on real h/w. Used heavily by GBA "Classic NES" carts. [R. Belmont, endrift] -Some work towards "Unknown 186 Gambling Game". Shows some menus, but it's nowhere near playable [Angelo Salese] -Moved build system to GENie [Miodrag Milanovic, Vas Crabb, Couriersud] -Added support for per-OSD mak files [qmc2] -mips3: Made fast RAM option common to both interpreter and DRC. [MooglyGuy] -Added proper sound comms for hng64 [Angelo Salese] -Fix SegaPCM volume register overflow [superctr] -netdev: fix race condition/crash when using the OSD to choose pcap devices. [Rob Braun] -mtwins pal [Corrado Tomaselli] -goldstar.c DIP/input updates [Bad A. Billy] -More iteagle improvements: [Ted Green] * PCI: allow BAR of 0; change "invalid" from 0 to -1 * vrc4373: implement bus-master DMA * es1373: Do some processing and DMA, and issue IRQs -z80pio: Added individual write line handlers for port bits. [Curt Coder] -Fix yuv texture conversion for opengl [O. Galibert] -Native CoreAudio sound output for OSX [Vas Crabb] * Audibly lower latency than SDL sound output * Allows selection of output device (-audio_output) * Allows up to ten AudioUnit effects (-audio_effect0..9) * New aueffectuitl tool to create/edit effects * Also supports standard .aupreset effect files -6522via: Added device address map. [Curt Coder] -mos6530: Rewritten to support time travel. [Curt Coder] -Allow font face/size selection for Qt and Cocoa debuggers [Vas Crabb] -hexion.c: Document chip locations and xtal based on PCB pictures of Konami PCB and bootleg PCB [Lord Nightmare] -Tidy MAME source files [Zoe Blade] -Replace simple_set with std::set [Vas Crabb] -Add the ability to mcs51 family processors to use port bits as inputs which actually are used as outputs because a "0" has been written to them. The CMOS chips in the family may be misused in this way when a low impedance source is connected to them. [Couriersud] -Fixed cardline driver. [Couriersud] -Hooked up 6845 to cardline. [Couriersud] -sigmab98.c: fixed position of zoomed sprites and added sprite RAM buffer. Emulated background color register. Removed some ROM patches [Luca Elia] -exidy.c: brute force fix for m6502-related regressions [Alex Jackson] -extracted protection data for Ma Cheon Ru [system11] -Replace dynamic_array with std::vector [O. Galibert] -Completely hooked up 6845 in cardline driver. Documented asic addresses. [Couriersud] -astring to std::string conversion [Miodrag Milanovic] -jwildb52a: dumped GFX roms [anonyMous] -Improve truthtable handling in netlist. Prepare per-game setting of USE_DEACTIVE_DEVICE. [Couriersud] -Add 9312/DM9312 to netlist. [Couriersud] -Fix repetitive monitor updates. By design, MAME has an issue setting aspect correctly on monitor resolution changes. This needs to be addressed separately. [Couriersud] -Added 74192, 9316, 9310 and 74193 devices to netlist. Added breakout (wip) netlist as well, but still have to implement three more devices until work can really start. [Couriersud] -luaengine improvements [Luca Bruno] -Jump Bug (galaxian.c): Adjusted clock speed to have working audio match that of video from PCB. Added notes regarding missing audio and flagged game [Tafoid] -Properly document address deconding for GFX roms in cardline. [Couriersud] -berzerk.c: Verified and corrected the rom labels for Berzerk (set 1) [Brian Troha] -Some WIP for Cirrus Logic GD542x/3x video chipsets, and split from pc_vga.c into it's own file. Hardware cursor is working, but other acceleration features still need a lot of work. [Barry Rodewald] -*nix man pages: Added new options to select debugger font face and size [Cesare Falco] -SDLMAME v0.160 selects the first mode unconditionally as a best mode when -switchres is used on SDL12 [KO Myung-Hun] -Fix build on OpenBSD [ibara] -Added / enabled save state support for the following drivers: aztarac.c, bagman.c, bigstrkb.c, cheekyms.c, clshroad.c, headonb.c, invqix.c, jackie.c, lwings.c, m107.c, m72.c, mainsnk.c, mirax.c, murogem.c, murogmbl.c, niyanpai.c, pitnrun.c, portrait.c, powerins.c, ppmast93.c, quizdna.c, rmhaihai.c, rotaryf.c, roul.c, route16.c, sauro.c, sbugger.c, shangha3.c, shanghai.c, shangkid.c, shaolins.c, spcforce.c, splash.c, spoker.c, spool99.c, ssfindo.c, stactics.c, thepit.c, toobin.c, truco.c, tunhunt.c, unkhorse.c, vamphalf.c, victory.c, vigilant.c, vroulet.c, warpsped.c, wiz.c [Osso] New games added or promoted from NOT_WORKING status --------------------------------------------------- Table Tennis Championship [David Haywood, Angelo Salese] DoDonPachi Dai-Fukkatsu Black Label (2010/1/18 BLACK LABEL) [Bicycle Repairman] Car Hunt / Deep Scan (France) [Ricky2001 (from AUMAP)] Minna Atsumare! Dodge Hero [anonyMous, Luca Elia] Itazura Daisuki! Sushimaru Kun [anonyMous, Luca Elia] Burning Sanrinsya - Burning Tricycle [anonyMous, Luca Elia] Transformers Beast Wars II [anonyMous, Luca Elia] Ma Cheon Ru [System11, David Haywood, The Dumping Union] New clones added ---------------- Stadium Cross (World, alt) [Guru] Hot Bubble (Korea) [system11, The Dumping Union] Daioh (93111A PCB conversion) [CoolMod, system11, trap15] Raiden Fighters (Japan set 3) [Artemio Urbina, The Dumping Union] Super Puzzle Fighter II Turbo (Euro 960529) [fluxcore, idc/Team Avalaunch] Hexion (Asia ver AAA, bootleg) [system11] Berzerk (French Speech) [Arcade Vintage] Berzerk (Spanish Speech) [Bartolomé López Giménez, Rockman, Ricky2001] Mutant Fighter (World ver EM-2) [Simon Dennison] Super Champion Baseball (Japan) [Manuel Assoni] Total Vice (EBA) (not working) [arcademodbios] Player's Edge Plus (X002172P+XP000112) Ace$ Bonus Poker (The Fun Ships) [BrianT] Player's Edge Plus (PP0542) One Eyed Jacks Wild Poker (CG2243) [BrianT] Super Formula (Japan, set 2) [Paolo Venturi] Chuugokuryuu 3 Special (Japan, ver. 103) [arcademodbios] Puzznic (bootleg, set 2) [f205v] Red Hawk (Korea) [system11] Phelios [Stefano Rolleri] Player's Edge Plus (X000455P+XP000038) Joker Poker [BrianT] Player's Edge Plus (X002028P+XP000019) Deuces Wild Bonus Poker [BrianT] Perfect Billiard (MC-8123, 317-5008) [PokeMame] Robocop 2 (US v0.10) [Bill D, The Dumping Union] Raiden Fighters (Germany) [Fabrice Arzeno, The Dumping Union] Fighter's History (US ver 42-06, DE-0395-1 PCB) [Fabrice Arzeno, The Dumping Union] Boogie Wings (USA v1.7, 92.12.14) [Fabrice Arzeno, The Dumping Union] Amuse (Version 30.08A) [PokeMAME} Scramble (Centromatic S.A.) Spanish Bootleg [Manuel Giron] Double Dragon II (Japan) [caius] (NOT WORKING, incomplete dump) Area 51 (Time Warner license) [Brian Troha, The Dumping Union] Spatter (315-5099) [Andrea Palazzetti] (NOT WORKING, encrypted) New games marked as GAME_NOT_WORKING ------------------------------------ Taiko no Tatsujin 7 (TK71-NA-A) [Guru] Taiko no Tatsujin 8 (TK8100-1-NA-A) [Guru] Zoids Infinity [Guru] Zoids Infinity EX Plus (ver. 2.10) [Guru] Go Go Strike [MikeDX, Smitdogg, The Dumping Union] Minna Ganbare! Dash Hero [anonyMous, Luca Elia] Sigma Super 8 Ways FC (Fruit combination) [anonyMous] Ultimate Arctic Thunder Update CD ver 1.950 (5/3/04) [gamerfan, Smitdogg, The Dumping Union] Brick People / Block PeePoo (Ver 1.002) [Andy Geezer, MetalliC] Dinosaur King (USA) [Mark F., Mr. CAST, Smitdogg, ANY, The Dumping Union] Dinosaur King - Operation: Dinosaur Rescue (USA, Export) [Hamster, MetalliC] Dinosaur King - D-Team VS. the Alpha Fortress (Export, Ver 2.500) (MDA-C0047) [Andy Geezer] Love And Berry - 1st-2nd Collection (Export, Ver 1.003) [Andy Geezer, MetalliC] Love And Berry - 1st-2nd Collection (Export, Ver 2.000) [Andy Geezer, MetalliC] Love And Berry - 3rd-5th Collection (USA, Export, Ver 1.002) (MDA-C0042) [Englishman, Hamster] Tetris Giant / Tetris Dekaris (MDA-C0076) [Andy Geezer] Tetris Giant / Tetris Dekaris (Ver.2.000) [Andy Geezer, Soyandroid, MetalliC] Breakout [Couriersud, DICE Team] |
Download:MAME v0.161 Official Binaries
Download: MAME v0.161 Official Binaries x64
Download: MAME v0.161 Official Binaries (debug build)
Download: MAME v0.161 sources
Source: Here
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