MAME Git (2015/04/24) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* berzerk.c: Verified and corrected the rom labels for Berzerk (set 1) [Brian Troha]
* pc_vga.c: fix compile on MSVC2012 (nw)
* there are new fruit machine 'dat' files out, need to sync to them / see if they fill in any gaps, this makes a start , will tidy and look more shortly (nw)
* Properly document address deconding for GFX roms in cardline.
[Couriersud]
* Jump Bug (galaxian.c): Adjusted clock speed to have working audio match that of video from PCB. Added notes regarding missing audio and flagged game [Tafoid]
* cardline.c: fix uninitialised variable (nw)
* Completed state_save_register_item* removal (nw)
* gpoker wip
* Include make for regression tests (nw)
* fix compile (nw)
Cassette play/record button state is coupled for port A of AY8910.
Download:MAME Git (2015/04/24) x86
Download:MAME Git (2015/04/24) x64
Source: Here
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