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EmuCR: UME UME Git (2015/03/21) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* verfied anem, bnem, ayy.
entex pacman2 and galaxian2 are playable, coleco alien attack still seems glitchy
* Use the special asserts only for regression testing (nw)
* suna16.c: added save state support (nw)
* more emu.h cleanups in src/lib/formats (nw)
* replaced off_st usage in src/lib/formats with UINT32 to reduce libemu dependencies (nw)
* pinball2k: update notes (nw)
* Added the manufacturers of explorer and kosmokil [PaTrYcK]
Confirmed here: http://www.tilt.it/deb/
* Figure out a couple more unkch DIP switches, document what unkch sets are trying to do in the code that's patched out
* assert_always is basically fatalerror() - so it should always bail out (nw)
* moved assert replacement back to old location (nw)
also included the change from Vas to always include assert.h to protect
against later rogue includes after redefinition
* Merge branch 'master' of https://github.com/mamedev/mame
* FASTDEBUG should be a 'sub-option' of DEBUG
* Revert "If you're planning to redefine something, you should #include the definition you plan to walk over"
This reverts commit 4282a7c9f201b957b34f2142746b939e02ead0a9.
* Revert "there is no way something called assert_always should ever be compiled out - people should be able to depend on side effects of something with 'always' in the name"
This reverts commit 5ffe5ce5513a51e7be74a0af90556bc2fa1aab5a.
* Revert "Changing FASTDEBUG to be assert-free is too big a change to push through without public discussion"
This reverts commit ca94bb7905e486fc68369893531db858645d38e7.
* cleaned up emu.h usage in src/lib/formats (nw)
* Changing FASTDEBUG to be assert-free is too big a change to push through without public discussion
* If you're planning to redefine something, you should #include the definition you plan to walk over
* there is no way something called assert_always should ever be compiled out - people should be able to depend on side effects of something with 'always' in the name
* disabled assert replacement for now since it doesn't compile anymore (nw)
emu_fatalerror is unknown to code in the includes / also assert_always()
does nothing in non-DEBUG builds
* Fix build - come on guys, there's no way this could've possibly worked for anyone
* fixed several missing assert.h includes (nw)
* Couple more unkch DIP switches
* removed now obsolete modification for FASTDEBUG=1 (nw)
* removed last assert.h occurance in a header (nw)
* moved assert replacement inside emucore.h so it is actually used / removed assert.h include from some headers and added it to lots of source
* removed a few more unnecessary assert.h includes (nw)
* removed unnecessary assert.h includes (nw)
including global one for Visual Studio
* Lamps and clickable artwork for unkch sets
* Hook up and document lamps for unkch1
* small windows.mak cleanup (nw)

Download: UME Git (2015/03/21) x86
Download: UME Git (2015/03/21) x64
Source: Here

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