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EmuCR: UME UME Git (2015/03/12) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* Hook up and document lamps for more games in goldstar.c
* speedspn.c: added save state support (nw)
* Another couple of derived machine configs
* Figured out another Crazy Bonus DIP switch
Verify '7' In Double Up Game DIP switch for many games
Correct some more Cherry Master DIP switches
* Updated sam.c copyright dates to match those from sources (IMDB/arcade-museum) - thanks to AntoPISA (nw)
* tag superwng as NOT WORKING, as it's never worked passed the bonus stage (nw)
* ssozumo.c: added save state support (nw)
* left some test code in (nw)
* looking at 'Super WIng' (pinball game) based on a crash report at MARP.
there is an unused ROM, I think it contains a 2nd stage layout for the game, and appears to be banked in after you finish a bonus round, however, even hooking it up as a banked rom the game crashes, and the data in the ROM looks suspicious (there are flipped bits at fairly regular offsets even in 0xff fill areas) It could be the bank hookup is wrong, but the data concerns me enough to mark the rom as BAD_DUMP. We need another PCB to dump the Colour PROM anyway, although we've only seen it once.
* new clones
Frogger (videotron bootleg) [system11]
not yet marked as 'working' because I want to investigate this a bit more (and need to fix up the inputs)
there are 2 z80s on the board, but no sound code roms for the 2nd z80, the PCB does have sound. hustleb3 seems to be the same hardware and we assumed the sound roms to be missing, but based on this new evidence they're not, so I need to revisit that one too.

Download: UME Git (2015/03/12) x86
Download: UME Git (2015/03/12) x64
Source: Here



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