2015-03-20

Project64 Git (2015/03/20)

EmuCR: Project 64Project64 Git (2015/03/20) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge pull request #291 from AmbientMalice/patch-11
Fix Fushigi no Dungeon crash.
* Fix Fushigi no Dungeon crash.
32 bit mode causes crash with recompiler.
* Merge pull request #292 from AmbientMalice/patch-12
Goemon - Mononoke Sugoroku crash fix.
* Goemon - Mononoke Sugoroku crash fix.
Disabled 32 bit mode.
* Merge pull request #293 from AmbientMalice/patch-13
A Bug's Life Improved Smoothness.
* A Bug's Life Improved Smoothness.
This game has an extremely rough framerate. VI=2200 gives 20-30fps based on scene.
* Merge pull request #294 from AmbientMalice/patch-14
TLB Unmapping and Protect Memory UI fix.
* TLB Unmapping and Protect Memory UI fix.
This should work. I think.

Download: Project64 Git (2015/03/20)
Source:Here

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