Project64 Git (2015/03/13) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.
Project64 Git Changelog:
* Merge pull request #269 from cxd4/i_dont_always_change_STATUS_FR_but_when_i_do_I_also_change_Status
updating FPU locations just if STATUS_FR was changed, not entire reg
* updating FPU locations just if STATUS_FR was changed, not entire reg
* make sure subsystem is set in vs2013
* Merge pull request #267 from AmbientMalice/patch-8
Revert Infernal Machine VI\AI to 2200\785
* Revert Infernal Machine VI\AI to 2200\785
This fixes the game not reliably booting with Counter Factor=1. 1500\530 gets better results with some games, such as Resident Evil 2 - but clearly not this one.
* Merge pull request #268 from samuelyuan/master
Updated Simplified Chinese translation file
* Updated Simplified Chinese translation file
* Language: Make sure string added to second level of keyboard shortcut added as utf16
Download: Project64 Git (2015/03/13)
Source:Here
2015-03-13
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