MAME Git (2015/03/17) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.
MAME Git Changelog:
* Merge branch 'master' of https://github.com/mamedev/mame
* debugwin.c: avoid race condition where debugger window update request is made before debugger is initialised [Peter Ferrie]
* fix hmcs40 interrupt bug
* note
* i960: guess, pretty unlikely that cosr opcode uses sine ... (nw)
* Added ability to completely disable MIDI [qmc2] (nw)
* fixed nltool linking with Visual Studio (nw)
* some compilers have trouble with this (nw)
* Hook up second set of lamps for games with two sets of controls
Add second set of lamps to layouts for games with two sets of controls
Make Wing Co layouts (bingowng/lucky8) prettier
Add views to show either or both sets of button lamps
Download:MAME Git (2015/03/17) x86
Download:MAME Git (2015/03/17) x64
Source: Here
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