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EmuCR:JPcspJpcsp SVN r3736 is compiled. JPCSP is the most advanced PlayStation Portable(PSP) emulator, allowing you to play your PSP games on a PC. Even though Jpcsp is written in Java, it can already reach 100% PSP speed on a lot of commercial games... and the emulator performance is constantly increasing. Jpcsp takes full advantage of dual-core processors, matching the PSP dual-core architecture. Even a quad-core can give a small performance improvement by leaving free CPU cores for the Java JIT Compiler and the graphics cache.

Jpcsp SVN changelog:
r3736
Improved the size of the allocated memory for the sceAtrac3plus and sceFont modules, based on debug information posted on the forum
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r3735
Improved compatibility of sceGeListEnQueue for firmware 2.0: this should avoid the warning "hleGeListEnQueue can't enqueue duplicate list address" for an application using a firmware 1.x
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r3734
Improved sceAtracDecodeData when looping: position on the correct loop start sample. Should avoid small "cracks" when looping BGM.
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r3733
Fixed issue introduced by r3728: use the user partition for an id equals to 0 in the load module options structure.
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Download: Jpcsp SVN r3736
Source: Here



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