2015-03-02

BizHawk SVN r9165

EmuCR: BizHawkBizHawk SVN r9165 is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk SVN Changelog:
r9165
MultiHawk - some more fixes, and reference Global.Emulator less
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r9164
MultiHawk - attempt to open a new window in an intelligent location
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r9163
MultiHawk - some misc stuff
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r9162
MultiHawk - some todos and cleanups
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r9161
MultiHawk - save window position and size, ui to set emulator window size
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r9160
MultiHawk - Rom Session loading/saving/etc
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r9159
MultiHawk - fix stuff
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r9158
-Various fixes, mostly to Undo/Redo. -Changed Program.cs to not use a couple try statements when debugger is attached. -Implemented the Undo/Redo menu item buttons. -Ctrl-deselecting frames in TasView now supports dragging.
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r9157
MultiHawk: Platform cleanup. Fix reference paths. Define WINDOWS in Release.
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r9156
Add MultiHawk, an alternate client capable of loading multiple roms at once, and supports movie recording to a single movie file, if you don't know already, this is a useless tool for you
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r9155
-Reverted a change to TasMovieMarker, made Undo/Redo moving markers re-sort the markers list. -Added file that was supposed to be in previous commit
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r9154
TAStudio: -Moved Toggle/SetStates from TasMovie.cs to TasMovie.Editing.cs -bugfix: Yet another bug in setting LastVisibleFrame -Removed unused declaration -Fixed MarkerControl to not mess up display when a deleted marker is still selected. ...
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r9153
luainterface was leaking memory. as far as i can tell, it was ALWAYS leaking memory. Lets see if this fixes it.
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r9152
fix rbi baseball lua crash
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r9151
TAStudio: -Bugfix: Didn't refresh when changing lag frames to hide. -Bugfix: Another error with setting LastVisisbleFrame. -Bugfix: Truncating a movie didn't remove truncated marker selection.
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Download: BizHawk SVN r9165
Source: Here

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