2015-02-22

UME Git (2015/02/22)

EmuCR: UME UME Git (2015/02/22) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* Slight improvement in Cocoa debug view performance
* Fix SDL1 builds
* Fix build on OSX
* ssv.c: Minor doc update about the Ultra X review version - NW
* seicross.c: added save state support (nw)
* shadfrce.c: added save state support (nw)
* (MESS) apple3: Implement 'smooth scrolling' feature for all video modes. [R. Belmont]
* Merge branch 'master' of https://github.com/mamedev/mame.git
* More minor improvements to Cocoa debugger (nw)
* If verinfo.py fails don't touch the output file, so subsequent builds won't think it's up-to-date
* Make sure mess tools end up in $(BIN) if defined. (nw)
* Fix ldplayer linking. (nw)
* Make OpenGL renderer available in mainline build as well. This needs to
be explicitly enabled by specifying USE_OPENGL=1. More code alignment.
[Couriersud]
* Merge branch 'build-faster' of https://github.com/ramiropolla/mame
Conflicts:
src/osd/sdl/sdl.mak
* Only evaluate sdl- and pkg-config commands once
* Cocoa debugger: suppress trailing whitespace on copy, draw background to edge, more efficient drawing
* we had an outdated dump of pinball (1 bit was wrong)
* wozfdc: Reduce the flux inversion pulse duration to the minimum [Peter Ferrie, O. Galibert]
* fuukifg3.c: added save state support (nw)
* mame.lst: added missing entries from Haze's latest commit (nw)
* fuukifg2: added save state support (nw)
* nb1414m4.c: converted to a device, no functional change expected (nw)
* Use uppercase ID in break/watchpoints windows to match how it's printed on the console; notify disassembly views on changing breakpoints to prevent Qt debugger menus becoming stale
* Qt debugger dynamically updates menu items controlling disassembly views
* More debugger consistency
* new clones
Asura Buster - Eternal Warriors (Japan) (ARCADIA review build) [ShouTime]
Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II (GAMEST review build) [ShouTime]
Ultra X Weapons / Ultra Keibitai (GAMEST review build) [ShouTime]
* Merge pull request #141 from cuavas/master
Fix debug builds, make debuggers a bit more consistent
* Make behaviour of breakpoint control a bit more consistent with other debugger implementations
* WM_SIZE etc may be posted before CreateWindowEx returns
* tehkanwc.c: oops, forgot to save (nw)
* Merge pull request #140 from cuavas/master
Version info for OSX binaries
* Embed info property list in OSX binaries
* Re-link emulator binary if version source file changes
* Make verinfo.py capable of producing Info.plist for OSX
* tehkanwc.c: added save state support (nw)

Download: UME Git (2015/02/22) x86
Download: UME Git (2015/02/22) x64
Source: Here

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